不使用System.Drawing,直接C#加载GIF,然后封装为简单易用的播放插件,易扩展,易修改。相关文章: https://blog.csdn.net/sdhexu/article/details/124150848?spm=1001.2014.3001.5502
2022-04-15 13:16:25 8KB unity c语言 游戏引擎 开发语言
游戏物理引擎开发一书的源码,工程已经改为VS2013,里面的编译,链接错误都修改了.可正常编译
2022-04-14 14:40:21 22.58MB 游戏 物理引擎 开发 源码
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本章为该课程的其中一个章节 【全部课程列表】 01-C#基础(共40页) 02-搜索引擎基础(共15页) 03-网络爬虫(共27页) 04-正则表达式(共13页) 05-HtmlAgilityPack(共17页) 06-正文提取(共12页) 07-提取文件(共14页) 08-文本排重(共28页) 09-提取关键词(共16页) 10-拼写检查(共41页) 11-文本摘要(共15页) 12-文本分类(共12页) 13-文本聚类(共21页) 14-信息提取(共14页) 15-中文分词(共10页) 16-查词典(共37页) 17-逆向分词(共13页) 18-有限状态机(共31页) 19-切分词图(共16页) 20-概率分词(共26页) 21-n元分词(共38页) 22-词性标注(共34页) 23-Lucene简介(共23页) 24-索引原理(共22页) 25-查询原理(共13页) 26-分析器(共15页) 27-概念搜索(共13页) 28-相关度打分(共12页) 29-搜索界面(共12页) 30-AJAX搜索界面(共25页) 31-Solr(共29页) 32-SolrNet(共10页) 插图
2022-04-12 09:08:00 2.23MB c# 搜索引擎 中文分词 词性标注
将相同的table 提取出来,实测减了20mlua内存
2022-04-06 01:13:28 3KB unity lua 游戏引擎 开发语言
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关于海图引擎的开发指南,支持C++ \C#
2022-03-28 20:58:37 419KB 海图 引擎
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BISM菁搜ftp搜索引擎开发文档 这是BISM菁搜ftp搜索引擎的主要开发文档 开源BLOG: http://blog.csdn.net/bismsoftware
2022-03-14 20:08:38 1.65MB BISM 菁搜 ftp搜索引擎开发文档
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Book Description Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and hobbyists) coming into this market who need help through this complex process. Current introductory books are inadequate; they don't bring enough real-world programming experience to the task. There is a need for an introductory book on game physics with solid coding guidance but which limits the math content. Ian Millington brings his extensive professional programming experience to this problem. He has developed games since 1987, has studied AI and mathematics at the PhD level, and founded Mindlathe Ltd., a company that designed and built commercial physics engines. Physics Engine Development carefully describes each step in the creation of a robust, usable physics engine. It introduces the mathematical concepts in a clear and simple manner, keeping to high school level topics and building a physics code library as it goes. Each new concept is explained in diagrams and code to make sure that even the most novice of game programmers understands. The companion CD-ROM includes the source code for a complete physics engine of commercial quality. This book will serve as a introduction to more mathematically advanced books on game physics, such as Dave Eberly's Game Physics.
2022-02-19 22:14:24 8.44MB 游戏 物理引擎 开发
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如题,oschina下了后加了书签的。 全文74页,有这个入门,常见用法就都会了。
2022-02-10 10:08:10 654KB Drools5 规则引擎 中文
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基于godot引擎开发的魔塔游戏源码下载
2021-12-30 09:08:10 9.6MB 基于godot引擎开发的魔塔游戏
Lucene nutch 搜索引擎 开发 实例 源码 里面包含了Lucene的使用源码 以及nutch使用的源码 还有spider的使用源码 例子的注释比较详细~适合初学者
2021-12-13 00:47:02 21.93MB Lucene nutch 搜索引擎 开发
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